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New vegas multiplayer
New vegas multiplayer






  • In Scavenger Hunt players are collecting items placed on the map.
  • In Skirmish, players must simply defeat each other's squads.
  • In CTF ( Capture-the-flag), players must capture an object and deliver it to their base.
  • The defenders must stop the attackers from accomplishing their mission. The attackers must throw a switch in the defender's base to win.
  • In Assault, one side plays the defenders and the other side is the attackers.
  • new vegas multiplayer

    Points - This determines the maximum number of points players can spend on their squad.įallout Tactics mutiplayer features four game modes: Assault, CTF, Skirmish and Scavenger Hunt.0 means the game will not end until all enemy squads are defeated. Game Time Limit - How long the game will last, in minutes.Turn Time Limit - How many seconds players have to act on their turn in Individual or Squad Turn-Based modes.Defaults to 100%, can be set from 25% to 200%. AP Regeneration Rate - How fast Action Points regenerate in CTB mode.Defaults to 25%, can be set from 0% to 100%. Friendly Fire - This option sets the likelihood that the player will hit his/her own squaddies if they stand in the line of fire.Time of Day - Default, Pre-Dawn, Day, Evening, or Night.Max Squad Members - This option sets the maximum number of characters per squad.

    new vegas multiplayer

  • Line of Sight - Squad (player can only see what his/her squad can see), Team (player can see what his/her allies can see) or Off (player can see everything all the time).
  • new vegas multiplayer

    Turn Based - This option allows to choose a game mode: CTB ( Continuous turn based), Individual or Squad.These cannot be changed once the game starts. The player can either host a game or join one already created by another player.








    New vegas multiplayer